Sorencrane did a second run of our new “Game Design is Mind Control” seminar at Origins Game Fair this past weekend. It went off well and we spoke to a full room.
Critical Hits blogger Dave Chalker wrote about it:
I have to say, I expected the seminar to be much more focused on “indie” RPGs, and things like narrative control and other RPG-specific concepts. Instead, it was a solid seminar about the kind of game design that cuts across RPG, tabletop, and video games, and even dipped heavily into game theory, a field that is always good for game designers to have some experience with. If you get the chance to catch these guys in a seminar, or just a chance to talk to them directly, I highly recommend it.
Read his full write up of the event here.
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