Sorensen/Crane is a game design and consulting firm offering a variety of services to the computer game industry.
- Consulting: game design and system design
- Content: level/quest design and scripting, achievements, items, places, people
- Usability, including interface design and computer-human interaction
- Writing: dialogue, stories, context-sensitive text, cinematics and voiceover scripting
- Flexibility: cross-platform design for web, console, PC/mac, pen and paper and mobile devices
- Overview: analysis and critique of prototypes and future projects
- Development: Media tie-ins and licensing brainstorming, branding, design and development
- Teaching: game design seminars and workshops for small groups, school classrooms and conventions
- Focus: role playing, virtual life and social networking games
Luke and Jared have over 20 combined years in the game industry. They work out of their New York City-based offices but are able to travel to meet with clients and work both on and offsite.
